And this is
My experience.
The very first 3D model I made when I was eleven sparked my inner fire for 3D graphics,
which I have not let go of since then.
The very first 3D model I made when I was eleven sparked my inner fire for 3D graphics,
which I have not let go of since then.
Optimized models, even for low-end video games. Low triangle count, clean topology.
Interior scenes, made for animation. With full lighting and composition.
Hard surface objects for scenes. Many levels of detail depending on the purpose of the model.
Following today's abstract modern art, i am able to create renders such as this one right here.
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